Coming mid-August 2012
The second exciting series of steampunk adventures!
Everything Jules Verne should have written.
Everything H.G. Wells could have written.
Everything Arthur Conan Doyle thought of,
but never published – because it was too fantastic!
Following on from the success of the first series, Untreed Reads Publishing is proud to present the second series of six eBooks based on the world-renowned Role Playing Game, fully licensed from creator, Frank Chadwick, and headed by best-selling author Andy Frankham-Allen.
The series begins mid-August, and will be released bi-monthly, thus running for a whole year. Once again we’ve brought together some of the best names in fantasy fiction as well as some relatively new names to bring you a series that will continue to re-shape the popular steampunk universe first created almost twenty years ago.
This series our heroes, “Professor” Nathanial Stone and Annabelle Somerset are joined by two others on their journey through the aether. Captain Jacob Folkard, the commander of HMAS Sovereign, and another familiar face. There is much turbulence and change ahead, as secrets are unveiled, mysteries revealed, with the fate of the British Empire hanging in the balance. Think you’ve seen it all? Think again. Join Nathanial, Annabelle, Folkard and guest as they travel from one corner of the Space: 1889 universe to another, from the conspiracies that eat away at the heart of the British Empire to the underworld of Ceres, watch them as they encounter pterodactyls in the clouds above Venus, join them on their longest journey between worlds where it seems their darkest fears follow them all the way to Phobos and the mysteries contained inside that moon… Where will their journey end? Nothing is certain, except that by the end of series two the 1889-verse will be shaken to its very core!
At the end of the last series, Nathanial and Annabelle found themselves in something of a tight spot. Annabelle lost one of her legs due to the machinations of the manipulative French man, Le Boeuf, on an experimental heliograph station, and Nathanial found himself placed under arrest for the destruction of said station. It seemed things were looking up for them after they helped rescue Annabelle’s increasingly mad uncle, inventor Cyrus Grant, and foiled a Russian plan to secure the moon and the alien Heart at its centre. But as series one closed, Annabelle was disheartened by her uncle’s deterioration, despite the support of Lieutenant George Bedford, first officer of the Royal Navy’s flagship HMAS Sovereign, and Nathanial was left to ponder his own future. He hopes that his actions on Luna will give his innocence some credence, but is concerned about the reception awaiting him on Earth… No one but he and Annabelle survived the destruction of Peregrine station, so who is behind the charges levied against him?
Series two begins mere hours from where series one left off, with the series creator, Frank Chadwick, joining forces with series editor, Andy Frankham-Allen, to bring you a tour-de-force in Space: 1889 adventure!
1. Conspiracy of Silence by Andy Frankham-Allen & Frank Chadwick
2. To Ceres by Steam by Paul Ebbs
3. Leviathans of the Clouds by Steven Savile & David Parish-Whittaker
4. The Forever Journey by Michael J Peters
5. A Fistful of Dust by Sharon Bidwell
6. TBA by Jonathan Cooper
Andy Frankham-Allen is a Welsh-born author of many short stories, both for Untreed Reads and the Big Finish’s official range of Doctor Who anthologies. In 2005 he co-authored the last in Noise Monster Productions range of Space 1889 audio dramas, and in early 2011 Untreed Reads published the first novel in his new real world dark fantasy series, The Garden, which was nominated for the Rainbow Award, Best Full-Length Supernatural Novel 2011. He continues to write short stories and novels, with upcoming projects including a novel in Crossroads Press’ Scattered Earth series, and non-fiction Doctor Who book for Candy Jar Publishing, as well the second book in The Garden series. On top of all that, he’s also the series editor for Space: 1889 & Beyond.
Frank Chadwick is no stranger to the Victorian science fiction field. He is the creator of the Space: 1889 universe, with the first in a series of role-playing adventures, board games, and miniatures rules appearing over twenty years ago. He is known throughout the gaming industry as one of its most prolific designers, with over a hundred published games. He is also well-known in the history and military affairs field, with over two hundred books, articles, and columns. His 1991 Desert Shield Fact Book reached number one on the New York Times bestseller list, but he still lists steampunk as one of his first and greatest loves. As well writing one and a half novels in the first series of Space: 1889 & Beyond, his forthcoming works include two novels with Baen Books, How Dark the World Becomes and The Forever Engine which is set in the Space: 1889 universe.
Paul Ebbs has written various Doctor Who related things for the BBC, Big Finish Productions and BBV, and as a TV writer he’s written for such notable shows as EastEnders, Casualty, The Bill and Dead Ringers.
Steven Savile has written for Doctor Who, Primeval, Stargate, Warhammer, Slaine, Fireborn, Pathfinder and other popular game and comic worlds. His novels have been published in eight languages to date, including the Italian bestseller L’eridita. He won the International Media Association of Tie-In Writers award for his Primeval novel, Shadow of the Jaguar, published by Titan, in 2010, and has been nominated for the British Fantasy Award on multiple occasions. Silver, his debut thriller reached #2 in the Amazon UK e-charts in the summer of 2011 selling over forty thousand copies in the process. He wrote the story for the huge international bestselling computer game Battlefield 3, which sold over five million copies in its week of release, and he served as head writer on the popular online children’s game SPINEWORLD which have over one million players. His latest books include Tau Ceti (co-authored with International Bestselling novelist Kevin J. Anderson), Each Ember’s Ghost and the novelisation of the computer game Risen 2: Dark Waters.
David Parish-Whittaker was a winner of the Writers of the Future contest for emerging talent in speculative fiction for his short story A Warbird in the Belly of the Mouse. He’s previously written tie-in fiction for the Rezolution miniatures ruleset by Aberrant Games, to be published in an upcoming anthology. His short fiction has also appeared in Every Day Fiction. He currently writes videogame analysis and reviews for Geekosophy and Bag of Games. When he’s not writing, David works as a captain for a national airline. In previous incarnations, he has been a naval flight officer, traffic watch pilot, glider tow pilot and aerobatic instructor. He is a rated commercial glider pilot, and holds an H-2 hang glider rating. In his off hours, he plays a replica medieval harp for the Goliards, an early music group specializing in 13th – 15th century music, mostly to cement his geek street cred.
Michael J Peters has had a distinguished writing career with various media tie-in products, but that is hardly surprising as he is a composite of two distinctly different authors and does not really exist. However, he wishes his identity to remain secret because he’s never used a pen-name before and wants to make the most of it. In other news, the 2012 Olympics have begun…
Sharon Bidwell writes whatever her warped mind can come up with. Although her longer works to date mostly involve a variety of wonderful men finding true love…or at least some loving, she’s quite capable of writing something darker, grittier, and even outright twisted. Her work has appeared in a variety of publications both in print and electronic formats. She currently lives in a house with a few art-deco original features and a Harry Potter cupboard under the stairs. Watch one of the films — that’s her cupboard. Sometimes she even dreams of clearing it out and hiding away in there, seeking some magic and inspiration.
Jonathan Cooper was born in Wolverhampton in 1981. He started his career in theatre, writing plays from the Birmingham REP and the King’s Head in Islington. He has written extensively on the web on film, TV, video games and other assorted geekery, including a stint producing reviews and opinion for Mirror.co.uk. He has written and produced two short films with another two in production and has had short stories published internationally – he is also, according to the BBC – one of the top 200 comedy writers in the UK. A Tale of Two Worlds is his first full-length science fiction piece, and he remains bizarrely proud of the day Steven Moffat threatened to set his eagles on him.
Adam Burn has been drawing from an early age, and has been working with digital art for at least seven of them. He is a freelance artist who has worked for Games Workshop and Fantasy Flight Games. He was, most recently, the Senior 2D Artist for Taitale Studios on their forthcoming MMORTS game, Novus Aeterno. Steampunk is a new genre for him, but one he’s finding his way around quickly, and he is responsible for the covers of series two, as well as the revamp of the Space: 1889 & Beyond logo.
Exclusive: Conspiracy of Silence (prologue)
“AETHER PROPELLOR SECURED and ventral mast shipped, sir.”
“Very good, Mister Barry.” Lieutenant George Bedford, acting captain of HMAS Sovereign, the most modern aether battleship in the Royal Navy, took a quick scan of the bridge instruments and engine room repeaters before turning back to the young sub-lieutenant. “At what would you estimate our drop, Mister Barry?”
Barry had only worn the single thick stripe of a sub-lieutenant for eight months and Bedford hadn’t known him as a midshipman. The youngster had a good level head on his shoulders, Bedford had learned that much about him several weeks earlier when the two of them had dropped half a dozen Saltators—giant lunar red ants—with revolver fire when the monsters had boiled unexpectedly out of the hatch of a cutter on the docking bay. His technical skills were another matter, but they were coming along.
Barry squinted through the lens of the horizontal inclinometer, aimed out the bridge’s starboard observation blister, consulted his pocket watch, waited ten seconds and took a second reading through the lens. He paused, doing the calculation in his head.
“I make the drop fifty-five fathoms per second, sir.”
Bedford nodded; he made it nearly the same. Fifty-five fathoms a second, a descent rate of almost four miles a minute, was a bit steep and on this trajectory would put them down in the North Atlantic instead of the English Channel, as well as scorch the lower hull. “Trimsman, let’s have fifteen percent buoyancy on the lifters.”
“Fifteen percent buoyancy, aye, sir,” the petty officer answered and went to work on his forest of levers, each controlling the angle of one of the liftwood louvers which covered much of Sovereign’s lower hull. “Mister Barry, my compliments to Lieutenant Boswell and he may light the coal boilers at his discretion.”
They wouldn’t have enough atmospheric oxygen for the boilers for another ten minutes or so, but Boswell, the chief engineer, knew that well enough. The sun was still visible above the curvature of the Earth and would remain so all the way down through cloud-free skies. Although it was not yet day in Southern England, the eastern sky would already be pink and the sun would rise full up in the hour their descent from orbit would take, racing as they were toward the dawn. The solar boilers would do until Boswell put the black gang to work, would probably suffice until the last ten minutes of the flight, when they would penetrate the near-permanent cloud and smoke cover over Greater London. No solar boiler yet made would work down under that grey-brown shroud.
Bedford took another look at the bridge, its gleaming brass instruments and polished mahogany panelling, and he sighed. In an hour, a bit more, Sovereign would be down and secure at Chatham Dockyard and his temporary command would end. There was no chance for a simple lieutenant with eight years seniority to land a permanent command such as this—the choicest command in the fleet, coveted by officers with two more stripes on their cuffs and with the all-important political backing and social standing he lacked. No, he would be reassigned. In the past he had always looked forward to a new assignment, but not this time. After commanding Sovereign, however briefly, no other assignment had the capacity to stir his blood. Damn, she was a fine ship!
More than that, she held memories. Were it not for his assignment to HMAS Sovereign, he would never have met and befriended Nathanial Stone, and would not now be delivering him to the police for trial as a traitor and saboteur. He would never have met Cyrus Grant, one of the greatest scientific minds of the age, now reduced to confusion and madness by their experiences on Luna. Most importantly, he would never have met Grant’s niece, Annabelle Somerset.
NATHANIAL WATCHED AS the line of Russian former captives was led to the steam omnibus waiting at dockside. The irony of their situation and his washed over him like a cold wave. Former enemies of Britain, they, along with British personnel, had been captured by the alien Drobates on Luna, and all had been rescued by Bedford’s daring raid, leading fewer than a dozen Royal marines and naval ratings. Now the Russians would be released, amidst much public fanfare, to the custody of the Russian ambassador, who would in turn express the heartfelt gratitude of the Tsar.
In the subsequent fighting which had nearly cost all of them their lives, the Russians had done nothing to help while Nathanial, with a captured Drobate electric rifle, had held a long, dim tunnel against an alien horde, and had done so nearly alone and with little expectation he would escape with his life. Now British soldiers helped the Russians into the steam omnibus, showed them every courtesy, while a quartet of hard-eyed constables marched purposely toward Nathanial, obviously intent on taking custody of him from the two Royal Marines who guarded him.
Nathanial had at least expected to be met by some sort of government official, have the charges explained. Instead a black police four-wheeler loomed behind the constables. Were they really simply going to pack him up and cart him off to prison with no further ado?
Nathanial looked for any sign of his friends. Captain Folkard, who had relieved himself of command of Sovereign after the disastrous events on Luna had played themselves out, was nowhere to be seen on the dock, but Nathanial spied Annabelle making her way to him on the arm of Lieutenant Bedford, both of them limping. Bedford had suffered a nasty sprain of his ankle on Luna and Annabelle… Months earlier Annabelle had lost her right leg above the knee and now wore a mechanical limb designed by Nathanial and built using Drobate technology over the course of the last few weeks. It seemed to serve her well, the only bright spot in this uniformly bleak scene.
“Is this Stone?” the leading constable asked.
“Of course it is,” Private Jones answered, bristling slightly. “And what of it, then?”
“It’s all right, Private,” Nathanial said. “It is clear enough they are here for me. If you gentlemen would be so good as to give me a moment to take my leave of my friends, I would appreciate it.” He addressed this last to the leading constable.
Instead the man gestured to his assistants. “Seize him and put him in the van.”
“No! Just a moment, please!” Nathanial entreated but to no avail.
Two constables pinned his arms to his side and pulled him toward the black carriage. A few yards away Annabelle cried out and broke free of Bedford, reached out to him. The leading constable made as if to stop her but Jones’s rifle was suddenly in his hands at high port.
“Touch the lady, friend, and you’ll be chokin’ on your teeth,” Jones growled and the constable took a step back.
“Nathanial,” Annabelle said and thrust something round, flat, and metallic into his hand, “take this and remember—never lose hope.”
The constables pulled him away and he saw George Bedford comforting Annabelle as the doors on the back of the van closed and plunged him into darkness. He looked at his hand and saw a small gold watch, gleaming dully in the faint light which entered through the overhead ventilator. He recognised it as the pocket watch her father had given her—which contained on its inside a daguerreotype of her deceased parents; the only thing she retained from that former life.
Never lose hope.