The ætherweb is such a great way for connecting people around the globe and every day it is becoming more apparent. The physicist Michio Kaku once refered to the ætherweb (of course he used the more common term internet) as a Civilization Type I communication system (for more on this one and if you do not know what he was on about, search for Kardashev Scale). I.e. a communication system that connects the whole world, does this instantly etc. OK, there are still holes in that one but we are getting there.
Yesterday, a charming lady of possibly geeky disposition (just for clarification: on this blog, Geek and Nerd are used as compliments) pointed me towards Iron Grip: Marauders. The game is not out yet but you can already register. Having a gaming background myself (to a certain extend, I worked for Games Workshop and also for a German browser game company), I was intrigued.
So, I have signed up. The artwork looks most impressive. I will very likely feature some of it later, possibly tomorrow, on the blog, but I want to clear this with the people at ISOTX first. I will also try to share some inside info on this blog, should I get some. Let’s see.
So here are two screenshots from the video I mentioned in yesterday’s post, they are from a in-game cut-scene:
It also reminds me a bit of this cheesy 80’s video by A-HA „Take on me“, anyone remember that one? Yes, I am actually old enough to remember it being aired on both MTV and Super Channel (I’m not sure the latter exists anymore…)
On a completely different note: Although the current weather conditions give me plenty of opportunity to wear my stylish trenchcoat, I would like to point out that this is May for Cthulhu’s sake! Would the weather please take note?! It is supposed to be sunny and warm!
So, all ye steampunks out there, this is a day for the gentleman to celebrate your gentlemanliness and dress up. Get out your best suits and display your best behaviour. I know, the event is actually a social media thing by Poise of Denmark, nevertheless, it should not hinder us Steampunks and Dieselpunks to use it for our own nefarious ends…
So, I am participating and I hope some of you will do so, too.
Oh, and there’s another thing:
I just had the pleasure to watch the official gameplay video of AQUA – Naval Warfare. It looks great! I hope I will be able to share some screenshots with you at a later point, maybe even the whole trailer…
Right, here’s more concerning the game yesterday’s Orc was taken from:
Kehl, Germany, April 22nd 2010 – Today, the German development studio Spellbound Entertainment AG officially announced its new project “Ravensdale”. The highly ambitious action game is set in a striking fantasy world offering a fresh and unique approach to the genre. The game will be developed for Xbox360, Playstation 3 and PC and is targeting for a release in 2012.
Project “Ravensdale” is a fast paced fantasy action game in a very unique “steam powered” setting featuring cool and outrageously over-powered gadgetry. The player will seek out high pressure steam outlets, to supercharge his equipment, allowing him to pulverize his adversaries and overcome the obstacles on his path.
“We are proud to announce our new project. Spellbound has been creating successful brands and projects for over 15 years. Our products have always been and continue to be exemplary in the domain of creativity, aesthetic quality and art style. Our “steam powered” approach brings a completely refreshing and surprising value to the fantasy action genre. We are very excited about our new project and delighted by the strong interest that it is attracting.” Andreas Speer, CEO at Spellbound Entertainment AG comments.
Well, so there will be more news coming on this project until 2012, I guess.
I just received the following official press release for Aqua:
Frankfurt, Germany, April 21st 2010 – Today, the Slovak development studio Games Distillery reveals further details of its upcoming naval shooter “AQUA – Naval Warfare”. The game will be released by Microsoft Game Studios for Xbox LIVE® Arcade in summer this year.
The world of “AQUA – Naval Warfare” is covered largely by oceans. Landmasses are scarce and usually offer extreme climate conditions like ice worlds, volcanic landscapes, tall rocky mountains or tropical islands. During the course of the campaign, the player will have to visit and explore all these different settings and face the specific challenges they have to offer.
Next to these settings, awe-inspiring battleships are the iron heart of “AQUA – Naval Warfare”. Powered by ultra pressured steam, these steel giants are deadly naval weapons with highly specialized tactical features. The player will take control of an elite combat ship to fulfil his tasks. By unlocking new ship-types, weapons and upgrades, the player will have the opportunity to enhance his ship and gear up for the next fight.
A selection of units from the battle fleets of “AQUA – Naval Warfare”:
The Vanquisher class battleship is one of the most lethal units of the imperial Gothean fleet. Its powerful Steamhammer cannon with its revolutionary turbine-reloader mechanism can deal terminal damage within a short amount of time. The only weakness of this mighty vessel is its undefended rear section, outside of the firing arc of its main weapon.
The Ironwalls are the pride and backbone of every battle fleet. Not only do they bring their all-obliterating, heavy cannon broadsides to the battlefield, they are also the only ships large enough to provide the deck-space, luxury and kitchen equipment to support the needs and tastes of any respectable fleet-admiral.
The Gothean Ironwall is an invincible adversary, provided you take on the challenge and face it from its sides. Virtually defenceless at the front and rear, slow and hardly more manoeuvrable than an island, you are however very unlikely to meet this ship without the support of large enemy squadrons detached to protect it.
Gothean Guard Invader
The Gothean Guard Invader is a heavy cruiser from the Infamous squadron of Commodore Vanderbolt. This ship is equipped with a revolutionary Medusa-shield device, which can repel enemy projectiles and hurl them back at the unit which fired them. Luckily, to be able to fire its own weapons, it needs to drop the shield for a short timeframe.
The Emperean Glacialis Base “Angelcraft” prototype is the result of a secret scientific project utilizing electrical power harnessed directly from the storm clouds in the atmosphere. The resulting aircraft is quick, highly manoeuvrable and equipped with a devastating lightning attack that can destroy smaller ships with one burst.
The Gothean Detonator is a Chariot-class escort vessel converted to a floating bomb. There is hardly anything more to say about it – avoid the trigger at its front and you will live…
The Emperean Cruiser is one of the ships you will command in the game. This vessel is a real all-rounder – it combines good speed and manoeuvrability with a wide choice of weapons and no serious weaknesses – rapid-firing gatlings, volley shotguns and armor-piercing cannons can all be equipped to this ship. Torpedoes and mines round up the offensive selection. In the hands of a skilled and resolute commander, the cruiser can take up most of the challenges the enemy can offer…
I am also lucky enough to have received a few more screenshots, which you can find over on my German Steampunk blog.
But here is some concept art, just to tickle your interest:
Well, what can I say, the vibrations of the Ætherweb have carried news of an upcoming steampunk-themed game to me.
Aqua by Games Distillery (it is their debut) is going to be an action-oriented naval shooter which will also include tactical elements and, as I said, it is steampunk-themed.
To quote the official press-release:
The game itself is presented in a fictional Imperial Victorian setting.
Just take a look at the screenshots (click to enlarge):
The game, scheduled for release Summer 2010, will be available via XBox Live Arcade and it will also feature a multi-player modus and the option to have additional friendly ships controlled by the AI.
Judging from the graphics I must say I am quite stunned, here are a few more screenshots to prove the point:
A few words concerning the people behind the game:
Games Distillery is a Bratislava-based development studio founded in 2008. The team of Games Distillery has a ton of experience, the best known projects members have previously been engaged in is probably Anno 1602 and Anno 1503.
Well, I shall keep this game on my radar and pass any additional information on to you. Now I just have to find out who in my inner circle of friends with an XBox can be talked into
a) getting this game and
b) lending me the XBox for a yet to be defined amount of time
Where did I put my hypno-ray projector? Damn, so many things in boxes here already…